Author Topic: OpenGL Normal Map format BY DEFAULT in Painter: Ability to set preference!  (Read 118 times)

I am quite annoyed in Substance Painter, that I can't set the NormalMap format by default to OpenGL.

In Substance Designer it is already possible, please provide the option asap for SP, too.
Thanks
Last Edit: February 09, 2019, 08:35:46 am