Author Topic: Emissive map  (Read 5374 times)

Hello , i have exported an emissive map/texture from substance and i dont know how to connect it in maya . Could help me with the assignment of this texture and tell me what else might be important in order to "make it glow" inside maya ? Thanks in advance.


Hi Thanasis,

What shader and renderer are you trying to connect the emissive map to? The process will be different for each one.

For an aiStandardSurface for example, you can connect the emission map to the emission color input and then bump the emission attribute up to 1.0 or to whatever value you think looks right, then it should glow in an Arnold render.

Galen Helfter
Software Engineer, Integrations
Maya, 3ds Max and Core Libraries

Thank you for your response, yeap it was an aiStandardSurface, i just had not raise the weight value in the emission submenu.

Cheers  8)