Author Topic: Normal Map Artifacts in Unity  (Read 51 times)



Hi, i get artifacts in unity only, marmoset, unreal etc works fine – (normal map exportet as rgb 16 - 16 bits png, dithered to 8 bit tga in Photoshop). i tried many formats for hours, but i cant get a clean result in unity.

i know there are many threads to such issues - but i cant get it to work. Thanks for ur time!