Author Topic: Unity Substance package: Modifications to materials are not saved in Unity.  (Read 640 times)

Hello,

I am currently working with the new Unity Substance designer package in Unity and the modifications to materials in Unity do not save and cannot be passed through SourceTree. As i understand it the substances integrated into unity don't save modifications in the metadata of the sbsar file. When do you think this feature would be ready?  8)

Thank you-

Rémi.

Hello,

I am currently working with the new Unity Substance designer package in Unity and the modifications to materials in Unity do not save and cannot be passed through SourceTree. As i understand it the substances integrated into unity don't save modifications in the metadata of the sbsar file. When do you think this feature would be ready?  8)

Thank you-

Rémi.

Hi Rémi,

Which modifications are you making on the material. We had an issue in an early build where the tiling and offset was not retained, but we fixed that. Are you seeing other parameters not retaining an update?

Cheers,
Wes
Head of Substance Demo Art Team
the3dninja@adobe.com
Twitter: The3DNinja

Just to bump this thread up a bit, it sounds a lot like the issues that I'm currently dealing with:
https://forum.allegorithmic.com/index.php?topic=27838.new#new

If I can't get this sorted soon we have no choice but to drop substance designer for all our future projects.

Just to bump this thread up a bit, it sounds a lot like the issues that I'm currently dealing with:
https://forum.allegorithmic.com/index.php?topic=27838.new#new

If I can't get this sorted soon we have no choice but to drop substance designer for all our future projects.

HI Gary,

I am speaking to the team about this. I will reply in your other thread to keep all of the information in a single thread.

Cheers,
Wes
Head of Substance Demo Art Team
the3dninja@adobe.com
Twitter: The3DNinja