Author Topic: Render problem - Photogrammetry + Retopology  (Read 1074 times)

Hi everyone, i'm looking for your support !

I'm currently working on a photogrammetric project, after a retopology that convinved me, I decided to go on Substance to correct some textures holes and add some reflections to my object.

The problem is that when I import my model to Substance I got thus kind of render...

While on my photogrammetry project I got this kind of render

The problem is that I was able to correct my textures holes, but I'm not able to add reflections on an object with this "bubble" aspect.

Do you have some workflow advise to go on with this project?

Thank you for your support !

*Sorry for my approximative english*