Author Topic: Visible If boolean issue  (Read 253 times)

Hello everybody,

I have an issue with visible if on boolean parameter.
I want the parameter to be invisible so I am writing the expression

input["Identifier_boolean"] == false

The default settings is set to true, so it should be invisible, It works if I switvh in preview mode, but in UE4 is visible.
Is there any thing I am missing?

Thanks a lot,
Daniele
Last Edit: February 07, 2019, 02:50:24 pm

Hello everybody,

I have an issue with visible if on boolean parameter.
I want the parameter to be invisible so I am writing the expression

input["Identifier_boolean"] == false

The default settings is set to true, so it should be invisible, It works if I switvh in preview mode, but in UE4 is visible.
Is there any thing I am missing?

Thanks a lot,
Daniele

Hey @dnl.decarlo ,

The UE4 plugin currently does not support VisibleIf functionality. We have a ticket in the backlog for this issue, but I can't give a timeframe on when it will be fixed unfortunately. Sorry for the inconvenience.  :-\
Last Edit: February 07, 2019, 02:49:59 pm
Integrations QA Analyst