Hi guys, is there a way to set the actual size of the box when using triplanar mapping? I've seen the scale sliders, but it would be nice to be able to set an accurate size.
If not, any chance this would be worthing of making a post in the feature request section?
Thanks!
Edit:
Thought it might be a good idea to explain why I might be interested in such a feature. Simple terms, it would make creating tileable, modular assets a heck of a lot more simple. It would mean not having to worry as much about the UV's. I've tested with some modular wall pieces. The wall pieces I made, just so happed to be the same width as the tri-planar projection, so these segments tile lovely width ways, even though the UV's are not specifically arranged for tiling. So I guess the next best alternative to being able to manually set the size of the tri-planar projection, would be to make it automatically adjust it's size to the bounds of the object.