Author Topic: Normals baking wrong  (Read 639 times)

Hi,

I made a tire and wanted to bake high poly to low poly. (I'm using the cage file also)
Now, every map is baking ok expect normal map.
What can be the problem?

Normal map:
https://i.imgur.com/KwIaE4u.png

AO map:
https://i.imgur.com/FsD19n5.png