Author Topic: Lego Bricks/Wheel Procedural Shader  (Read 295 times)

Started this procedural shader to study SD a littel more. Dealing with collision and height map limitations.
Still improoving and testing nodes, etc.

Please check my artstation to see more pics.

OBS: I was inspired by Marcelo Souza's lego procedural shader and decided to give it a try.

Last Edit: January 08, 2019, 04:11:18 pm

Very nice !