Author Topic: Thin layered mesh wrong displaying  (Read 799 times)


I have a mesh with another surface layers behind (such like clothing).
They do not intersect.
In the beginning I could work with it, but after some time the object looks corrupt.

Attached a detail screenshot.

- I am also looking for displaying my mesh as a two-sided material, in my other softwares this is just a button I need to press.
(I read about PBR with alpha blending - is that the same like doublesided?
In case, how can I apply that to my project?)


Don't forget your log file. It can be exported from the Help menu of the software.
Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.