Author Topic: When did Unity stop supporting Sbsar files?  (Read 1237 times)

 I use Unity 2017.1

I've noticed that I've had problems with sbsar files.

the only sbsar thats that work are non procedural ones which are simply containing a few baked maps.

however everyone online is saying Unity only stopped supporting Sbsar in 2018.1

so surely my version of Unity should be fine for using with Sbsar files?

I dont want to upgrade cause I only use Unity for looking at my models, I dont do anything else with it.

the Allgegorithmic addon only works for version 2018.1.

can anyone confirm what I am saying is correct?
Last Edit: January 07, 2019, 02:34:16 pm

I use Unity 2017.1

I've noticed that I've had problems with sbsar files.

the only sbsar thats that work are non procedural ones which are simply containing a few baked maps.

however everyone online is saying Unity only stopped supporting Sbsar in 2018.1

so surely my version of Unity should be fine for using with Sbsar files?

I dont want to upgrade cause I only use Unity for looking at my models, I dont do anything else with it.

the Allgegorithmic addon only works for version 2018.1.

can anyone confirm what I am saying is correct?

Hi,

Unity removed integrated support for Substance in 2018. We have been working on an external plugin which is available in the Unity Asset Store. The plugin is currently not working in 2018.3 but we will release an update very soon to bring full support for 2018.3.

Cheers,
Wes
Head of Substance Demo Art Team
the3dninja@adobe.com
Twitter: The3DNinja