Author Topic: How to setup Shader for this Material  (Read 656 times)

hi there,

I was using this material for painting:

Now - what shader do I need to assign, to make it work, like in the preview? I went with "PBR - coated" but I am not sure, if this is correct. maybe, I have to use some SSS or translucency to make it work, like intended?


It says the maps are Metal Rough, so that would suggest PBR Metal Rough for your shader.

yes - but do I need some additional SSS or something else for the "pearl effect" to work?