Author Topic: How to setup Shader for this Material  (Read 1034 times)

hi there,

I was using this material for painting:

Now - what shader do I need to assign, to make it work, like in the preview? I went with "PBR - coated" but I am not sure, if this is correct. maybe, I have to use some SSS or translucency to make it work, like intended?


It says the maps are Metal Rough, so that would suggest PBR Metal Rough for your shader.
I teach people how to use Substance Painter. :)

yes - but do I need some additional SSS or something else for the "pearl effect" to work?