So... first of all, I am super late to this competition xD
Im off on holiday, so I don't have my setup with me, as a result, painting the car with mouse and keyboard was my only choice... So I looked at artists who have very clean straight line styles, and immediately Piet Mondrian comes to mind with his famous abstract paintings.

I got the original idea from running the "fracture" particle effect around the car. Sadly this generated a lot of "loose ends", so I decided that i'll go through manually, and draw in the lines

I then envisioned how the painting would shift if one would speed through said painting, and decided that the squares would shift, and become smaller towards the beginning of the car (Doppler effect ftw!)


Then I looked at adding a twist, something clashing with the abstract "clean" look of Mondrian's art. I wanted to create the feel that the car ran into a puddle, and the splashes depict an impressionist's artwork, like Monet.



Sadly the original experimentation with Monet did not read too well, even after trying various methods to make the puddles "pop"

So I went back to the painting canvas, and looked at artists whose work would 1, be more recognisable (even if parts of the painting is hidden/cropped/squished) and 2, their artwork is less clashing with the clean look of Mondrian. And then I came across Vincent Van Gogh's Starry Night, and remembered that I actually lost to an amazing piece in the Meet Mat competition where the artist took Van Gogh's style and made their texturing in that fashion.
Sadly, as I don't have the tools (or talent) to paint something similar, I decided to import the Starry Night and see how it worked



This is currently where I am at. Still need to make the painting pop a bit, so will be playing around with that in the time I have left.
Oh also, I havent even touched the other parts of the car (only Body A and B) so there will be a lot more updates in the coming 2-3 days.