Author Topic: Bake all texture sets option missing  (Read 772 times)


I'm using 3DS Max 2018 and Substance Painter 2018.2.3.
My problem is that sometimes when I open my exported FBX in SP the ''Bake all texture sets'' option is not coming up. Only the ''Bake Mesh Maps'' and ''Cancell'' button is there.

I know that I'm probably making a silly mistake in 3DS Max before exporting the mesh but I can't figure out what.
I'd be really grateful for some help.

Thank you

You probably only setup 1 material on your model, so it will only give you the option to bake that 1 set of maps.

"Bake all texture sets" only shows if you have more than one Texture Set in your project.
Don't forget your log file. It can be exported from the Help menu of the software.
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Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.