Hello,

I am trying to recreate a splatter circular with some custom parameters.

I just start playing with the fx-map node, so this is a noob question.

Those images bellow show the function in the

So I decided to plug the

Anyone can explain what's wrong ?

Thank you.

I am trying to recreate a splatter circular with some custom parameters.

I just start playing with the fx-map node, so this is a noob question.

Those images bellow show the function in the

**"Branch Offset"**parameters of a Quadrant that I iterated**8 times**. I wanted to make a dynamic function that can fill perfectly a circular shape with right amount of square pattern.So I decided to plug the

**$number**( wich is equal to**8**) into a**Division Operator**to find the right offset angle but it does not seems to work. In the other hand, when I use a**Multiplication Operator**with**$number**there are no problem, it act like a**float1**.Anyone can explain what's wrong ?

Thank you.