Author Topic: DropAndRender rendering with Substance materials  (Read 918 times)

I used in my scene a few materials from Substance source and now I need to render it but DropandRender service returns me the error of missing textures. I saved the project with assets beforehand though. What is a workaround?

Which app are you rendering in?

It's Redshift

So what is the way to save textures from imported substance material to be able to use render services?

If you are using the Substance Integration, in which software are you ?
You didn't give enough information about your context, it's hard to help you right now (and you are likely in the wrong section of the forum).
Don't forget your log file. It can be exported from the Help menu of the software.
Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.