I "reset all" and got myself a black cube. Upping the ambient makes the black grey, but theres no appearance of the red diffuse which is applied.
If you "reset all", all the texture slots in the 3D viewport are restored to the default colors (including the diffuse, which by default is grey), so you'll need to right-click again on your diffuse output and choose "View in 3D view" for it to be used in the 3D view.
Let's be methodical. Can you please :
- open the attached Substance
- in the 3D view select "Scene->Reset Lights"
- in the 3D view select "Materials->Default->Shader->Relief"
- in the graph window right click on the graph background and select "view outputs in 3D view"
If the cube does not appear green, go to "Tools->Preferences->Editors..." and unselect "Post processes enabled" and tell us if the cube is still not green. If that does not work either, then we're probably facing an issue with the drivers which we are probably not going to be able to fix.
After a bit of googling, it seems that several applications have issue with the OSX 10.6.8 Nvidia 9400 drivers (Google chrome for example). Unfortunately with OSX, the only way to upgrade graphics drivers is to upgrade the OS, so I'm not sure that's an option you would consider.