Author Topic: Substance designer to unity (beginner/HELP)  (Read 795 times)

hi , im beginner and all suggest will be welcomed

my problem is as u can see :

why im losing resolution ?
i couldnt import every part of texture to unity ( actually i coudnt find roughness map imput ) and my export object is base colormap , not diffusemap . so i decided to use plug in and publish selected element export selection .

In Unity, click on "graph.taslikalan" under your "99" substance. Scroll to the bottom. Under Target Settings, did you increase the Target Height and Target Width? Regardless of what you set the resolution to in SD, the SBSAR always seems to come into Unity at a default 256x256. You probably just need to increase that.