Author Topic: HLODs doesn't work with substance  (Read 783 times)

Hello! So as the topic name says - hlod's couldn't be generated with substance plugin enabled - engine crushes ( also even if you generate HLOD without substance material in the scene, and then apply substance material to mesh - engine will crash on saving). Maybe it's engine bug, may be your plugin, several people on ue4 community already mentioned this bug. So if you could check what it is on your side, it'll be great because hlod's is quite important optimisation feature, and  sbs capabilitys also very useful
It happens in UE 4.20, didn't check that in 21 yet( to my opinion it's still raw)