Author Topic: Feature Request: Export Flattened  (Read 3203 times)

Hey guys...

Since I am using texture sets, is export flattened coming to Substance Painter 1.0? This will save me a HUGE headache from having to blend all of these textures together... Thanks a bunch.

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The export is flattened yes, but each texture set is exported separately.

The export is flattened yes, but each texture set is exported separately.

I hope in future updates, this will combine all texture sets. The current workaround is to create a mask using the RGB-A merge in Substance Designer, after painting a mask in Painter.

And blending the sets using a blend and a mask node. Actually, I do have a question in regards to fill layers... when we create a fill layer, why does the background fill with the color of the layer, unless this is done to minimise seams
Last Edit: October 15, 2014, 11:40:14 pm

I also hope we can export the texture sets combined sooner rather than later, right now it's just a huge workflow bottleneck.

I also hope we can export the texture sets combined sooner rather than later, right now it's just a huge workflow bottleneck.

Yep... I had to create masks for substance painter...