Hello,
i just created a new document and imported my mesh fbx file with no materials assigned from cinema 4d. Substance Painter went ahead and assigned a material to a specific uv island (the same on every time i tried) which does not appear anywhere in my layers. Even if i assign a new material onto that it blends the colors.
But when i export the texture maps it does not appear anywhere.
How can i fix this bug, it makes it basically impossible to see any changes i make on the material i want to apply, because substance keeps blending my material with this preassigned color information.