Author Topic: Cinema4D_Octane integration  (Read 3392 times)


i want to have a cube lets say inside a cloner or an Octane scatter and i want my substance material to change randomly for each clone using my exposed parameters.

is it possible to access exposed parameters of a substance inside Cinema 4d Rendering with Octane?
or Cinema/Octane integration is just about piping in baked textures?

thank you