Author Topic: Substance to vray distributed rendering issues  (Read 1686 times)

Hi, I was just trying substance 3ds max plugin, installed on both my workstation and a render node, and apparently the render node doesn't render the substance materials properly, I selected 4096 resolution on my substance material, but the node rendered buckets appear really pixelated.

known issue or something I'm doing wrong?

I have the similar issue, using 3ds max 2019 and vray 3.6; 3ds max substance plugin installed on all render nodes.

Any news on this?

I'm having similar issues. I showed the the problem to out Pipeline/tools person. Its a material initialization, call out thing  related to the material editor that I don't really understand.
Allegorithmic need to update the plugin. Its a huge bug.