Author Topic: how do I update the mesh/UVs of a livelinked object?!  (Read 1035 times)

Hi,

im testing out live linking in unity on my mac and i can't figure out how to update the mesh in the substance file if I change the UVs or vert in maya :(.    I saw in a tutorial video that there should be a .sp folder that contains the source projects but i cant see one in my project :-/

anybody know what I might be missing?

thanks
Nick
Last Edit: October 07, 2018, 11:55:36 pm

ive opened the project on my PC at work and i still cant find this mysterious .sp folder

aha! ive just  found it inside my models folder (on my PC) will take a look at home on my mac and see if its been hidden or something