Author Topic: UE4 Substance Scaling  (Read 450 times)

Sometimes when I use a material from Substance inside UE4, the scale is off and I do not see an option to change that.  For example.  If I have a leather material on an object and the bump is wide, how can I make the bumps smaller without having to scale my UVs in another program?

I have my UVs fitting 0-1 and I dont want to go out those boundaries.  Any suggestions?