Author Topic: Toolbag bakes black textures  (Read 8087 times)

Hello! Help me please! Toolbag bakes black textures. What am I doing wrong?

I use MetalRough workflow in Substance Painter for high poly mesh:

Previously, it turned out something to bake. Now I decided to remap the lods and the metal parts became black. I see that before there was something wrong too, I baked them when there was no Roughness option in Toolbag: