Author Topic: Materials and Alphas look low res/ pixelated  (Read 266 times)

I'm not sure why, but any material or alpha i apply to my model looks low res/ pixelated, I don't think I have a problem with the UV's, the bake is 4K with 2x2 anti-aliasing, could someone give any pointers to why this is happening?    Thanks.
Last Edit: March 02, 2020, 10:54:14 pm

Fixed it.
Last Edit: March 02, 2020, 10:54:44 pm