Author Topic: Compatibility Unity 2018.1 Lightweight render pipeline with Substance?  (Read 3446 times)

Hi, I'm new in Substance. I have a little question: It is possible to use Substance materials in unity 2018 with lightweight render pipeline and shader graph?
I'm using Unity version 2018.1.0f2 with Substance Plugin.
Last Edit: June 14, 2018, 06:10:13 am

Hi, I'm new in Substance. I have a little question: It is possible to use Substance materials in unity 2018 with lightweight render pipeline and shader graph?
I'm using Unity version 2018.1.0f2 with Substance Plugin.

Hi,

You can use the new Substance plugin with LWRP. We don't currently have an automated setup, so here is what you need to do.

1. Create a new material and set the shader to the LWRP/Standard shader
2. You can drag the Substance outputs generated by the Substance to the inputs for the LWRP standard shader (see the attached image)
3. Change parameters for the substance on the Substance Graph Object.

Cheers,
Wes

Head of Substance Demo Art Team
the3dninja@adobe.com
Twitter: The3DNinja

I also put my finger up for automation  ;)

I also put my finger up for automation  ;)

We will definitely have it : )

Cheers,
Wes
Head of Substance Demo Art Team
the3dninja@adobe.com
Twitter: The3DNinja