Author Topic: Normal map channel display issue  (Read 347 times)

After updated, all normal channel looks like has been washed out - too bright, not the real normal value, It causes me the trouble to color pick the right normal infor to fix the normal bake issues.
like the screenshot I took below, I want to erase the normal details for the belt hole, I use to just color pick the right normal value then paint over it, right now I can't do this because I can only color pick the brighter color.
What makes this happened? is there any display setting I need to know?

Yes, it's a known issue where a gamma corerction is applied to most channels in solo view, we are working on a fix.