Author Topic: Anchor Point/Reference Smart Material Space Hull demo  (Read 1024 times)

Hey Wes and/or Jeremie, at one point you mentioned (maybe at a GDC talk or Substance Days) that you would do a demo of how you created the multi-layered smart material for the space hull damage based on height masks, anchor points, references, and what not.  I've done some searches unsuccessfully, does this exist or are you working on it?  That's the kind of game changer stuff that I love Substance for, but I'd really like to wrap my head around that workflow.  If the demo isn't out there, have you made the material available?  This would be an amazing demo that I think would lead to some pretty remarkable savings in a production pipe.  Thanks for any info you have!!  Cheers

https://www.allegorithmic.com/blog/substance-painter-introducing-anchor-points-and-references
https://80.lv/articles/anchor-points-new-feature-in-substance-painter/
Last Edit: August 06, 2018, 11:25:13 am