Hi
Newbie here and so far very much enjoying Designer. However I have a problem/question about the creation of substances in Designer to use in Substance Painter.
I can create procedural materials, expose parameters and export them to the Shelf in painter - which works fine.
I can create a material which uses a baked mesh (e.g. position) in Designer and that also works fine.
So far I have not found a way of exporting that material, that utilises a baked mesh, into Painter so that it picks up the baked mesh (again let's say position) from a different object in a similar way to the smart materials in Painter.
I have searched on-line but maybe I am entering the wrong question. Apologies if this is something that is staring me in the face, like I said I am new to this.

Dave