Author Topic: Hull Damage - Missing Clouds 1 material  (Read 1370 times)

I have been trying to utilise the Hull Damage Smart Material, but it seems all the referenced materials it uses, (clouds 1, Clouds 3, micro hull), are not part of the 2018.1.3 version of SP?  If I paint in the layer "paintable mask", it does not get the effect shown in the anchor layers video, but rather remains as a sort of burned smoke effect.  Has anyone else encountered this? Is it a known issue?

Make sure you add an emissive channel to your texture set as most of the details from the hull and fire efects are using this channel.

Well, duuhhhhh!  Heh, thanks. :-)