Author Topic: Polygons normals bug ?  (Read 335 times)

Good day to all!
I had a problem, the solution to which I was never able to find.
The created model is displayed perfectly in the editor and in the game engine, but Substance Painter, it looks as if it polygons turned inside out. How to be?
Thank you!
Last Edit: June 18, 2018, 05:34:55 pm

Please post a screenshot of the issue and a log file.