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Getting the original mesh filename
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Topic: Getting the original mesh filename (Read 1792 times)
fxnut
Hi,
Is it possible to retrieve the filename of the mesh that is being used by Substance Painter? Either via a QML Plugin when Painter is open, or via some other mechanism, like interrogating an spp file via command line?
Many thanks,
Andy
on:
June 05, 2018, 02:54:51 pm
fxnut
Apologies... literally just found the answer:
.../allegorithmic/substance-painter-2018.1.1/resources/javascript-doc/alg.project.html
lastImportedMeshUrl()
Out of interest though, is there a way of accessing this on the command line?
Reply #1 on:
June 05, 2018, 02:57:05 pm
Froyok
WWW
Quote from: fxnut on June 05, 2018, 02:57:05 pm
Out of interest though, is there a way of accessing this on the command line?
No, that's not possible.
Reply #2 on:
August 10, 2018, 12:27:00 pm
Don't forget your
log file
. It can be exported from the
Help
menu of the software.
-----------
Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.
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Getting the original mesh filename