Author Topic: image is mirrored to what in on uv map  (Read 618 times)

hi, im getting the hang of sp now after one month, im painting a dial, i made a dent in  max marking the position of the dial,
when i paint direct to the uv map its correct but shows up mirrored in the 3d view

I saw this on the forum recently.

Basically the UV map, or at least a portion of it, is flipped over or reversed.  It's not Painter that did it, but when the model was unwrapped.

The solution is to go back to the modeling software and fix it there (somehow).
Common "Help" suggestions:
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ok ill go back and try to fix, maybe its exported z up or something