Author Topic: FEATURE REQUEST: Create Texture Set from Geometry Selection  (Read 938 times)

As I am playing with Substance Painter, I am noticing that it will be another enhancement to workflow if we could create a texture set based on selection of UV shells. Example, I am painting a human head and the model is one material, I can select the teeth, tongue, eyes, and create texture sets from there. Would make this process a lot less painful. And it would also make creating corrective textures easier too.