Hi!
I have a strange problem with one of my selfmade materials. When I import the sbsar to ue4 all my maps are without grass. there are some exposed variables, but no matter how i adjust them, i cant get the grass part of my material back. It should be there with the default settings and it is in substance designer and in substance player. does someone of you have similar porblems? I did many materials before and never had this issue.
I allready did a reimport, i've deleted everything and exported it again from substance designer and i deleted my maps and generated them new from the Inst file inside ue4. everytime the same result.



thank you for your help!