Author Topic: PC Workstation  (Read 746 times)

Hi everyone!

I want to build my own workstation. I work mostly in Maya and 3ds max and of course Substance Painter/Designer. When I have scene (in 3dsmax or Maya) with too complex models my FPS drops down and work become harder. In SP takes a long time to bake textures and complex materials are loading very long....well and I can't export 8K textures because of VRAM.

I realy don't know which components to choose. GPU - Quadro vs GeForce? CPU - Intel Xeon vs Intel i5/i7/i9? And what about RAM, SSD, Motherboard and Chase? Are products from Intel better than AMD? Do you know some good websites where people can help me?

My budget is 2000 Euro. I need something I can later upgrade.

My config:
RAM: Crucial 16 GB KIT DDR3 1600 MHz CL9 Ballistix Sport

PROC: Intel(R) Xeon(R) CPU E3-1231 v3 @ 3.40GHz, 3401 MHz

Graphic card: EVGA GeForce GTX960 SuperSC ACX 2.0+

SSD disc Crucial BX200 240GB + Samsung SSD 850 EVO 500GB

Chase: BITFENIX Nova

Motherboard: ASUS B85M-G

Power Suply: EVGA 500B

Thank you so much!
Last Edit: April 21, 2018, 06:01:43 pm

Go with a GeForce with as much vram as possible (at the very least 4GB), add as much Ram as possible as well (32GB ideally), on the CPU side, I'd recommend getting a simple Intel i5 or i7 or an AMD Ryzen, the performance difference between mid-end and high end CPUs is not worth the price gap.
I would also get a larger secondary traditional hard drive, and only get a SSD for the system drive.

I'd say for the price of this Xeon AMD Ryzen 2700 or Intel i7 8700 will be much better choice

If it was used ONLY for Substance Designer & Painter, then a lower-end CPU might make sense.  But there are other applications that can make good use of a fast, multi-threaded CPU.  So if you are building an $1800 PC, it might be worth another $150 to enhance the CPU.  But if you really hit a budget limit, I would downgrade the CPU and beef up the GPU if I had to choose.

I have an aging i7-3770k CPU coupled with a nice 6GB GTX 1080 and a modest 16GB RAM.  I rarely use all 16GB of my memory (though it has happened), and while I can fully saturate my CPU, it's during some rendering activities and is not an "interactive performance" issue.
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