Author Topic: [Baking] Highpoly scene won't load for baking?  (Read 6955 times)

I'm having an issue with baking my high poly sculpt onto my low poly mesh. The low poly mesh from startup loads fine but when I  try to bake a mesh it gives me the error:

[Baking] Highpoly scene was required when baking Normal Map from Mesh but could not be loaded.

I have no idea what I'm supposed to do from here.

It seems that the polycount is too high. Is there a way to set an acceptable polyamount?

What is the polycount of the high poly? Could you please attach a log file after one of the bakes?

Post your baking settings please. Did you try to bake with name matching?