Author Topic: [Paint editor] Invalid scene, mesh ... has no UV coordinates  (Read 1527 times)

So I get this error ([Paint editor] Invalid scene, mesh 'Cilinder.007' has no UV coordinates) when I try to load my .dae file.
I created my object in blender. I checked the 'cilinder.007' but it is nowhere to be found... The Object 'Cilinder.007' just doesn't exist...
This is my first time using blender and substance painter. Does anyone know how to solve this problem?
Thanks in advance!
Last Edit: April 14, 2018, 05:21:32 pm

Well, whatever the object is, it sounds like there is not a UV map. Did you create a UV map in blender? SP has to have UV maps.