Author Topic: Not enough data in the high poly to use selected baker. Aborting bake.  (Read 5386 times)

I have just updated to Substance painter 2018 and I can't bake my maps. I'm exporting FBX from modo (merged mesh with dim uv's) and using the same mesh as my high res in the bake window. This has always worked before but it now I get a grey material and a warning log:

Not enough data in the high poly to use selected baker. Aborting bake.

I split the model in modo and exported a single mesh as FBX it works fine. Any ideas?

Regards

Steve

That should read UDIM uv's...

I have the same problem here. Any idea what the problem is?

Turns out I had one UV vertex going across the UDIM borders. This was giving me an error. I guess I should've paid more attention to the error logs!  :P :-[

I have also received the same error message when I forgot to name my meshes with the proper suffixes, ex. model_high and model_low