Author Topic: Multi-Texture UV Rotation in Substance Painter  (Read 2945 times)

Hey guys, just a little feature request (I am a little bit behind on Substance Painter 2.6.2 so forgive me if this is already added). It would be really nice to select multiple textures, or even a folder and rotate the UV Rotation on everything
Smart materials get a bit bothersome to rotate too if something like wood grain/height doesn't line up

Just add empty layer, set blending mode to Passthrough and add transform filter. You'll be able to rotate under the layer.

Just add empty layer, set blending mode to Passthrough and add transform filter. You'll be able to rotate under the layer.

This is a feature I would really like to see as well.

I'm a bit confused by your work-around, Zelfit. Could you expand upon that?

I believe now there is the "transform" filter which you can use to place at the top of a stack and rotate EVERYTHING underneath it which is great!