Hi,
I mostly work on clothes and have the habit to use the same Painter file as starting point for all clothing pieces (I've done this for a couple of years at least).
For example, I start texturing the shirt and that becomes my "template", so whenever I need to texture the next clothing piece I would load the shirt, save it with another name, import another object (pants, jacket) and go from there so I already have all my layers etc.
However in the last couple of months it's happened that a "derived" project wouldn't open anymore and I'd get a "this file is corrupted error".
After some tests I found out that it was related to the File>clean function, basically after using the clean function (to get rid of no longer useful masks etc.) the file would lose some references and would no longer open. As long as it's opened in Painter everything works, but when I close down the file it gives me an error in the log and gets corrupted and is gone forever.
My solution: Before closing down the file I open another Painter and see if it opens the file I just saved. If it does then I am good to go, if it doesn't then I either:
- save the whole layers stack as a Smart Material and create a new Painter project (feasible, time consuming as I still need to re-bake etc.)
- wait for Painter to make an Auto-save, even though I changed NOTHING the auto-saved project is not corrupted (so my save and the auto-save should be the same thing, but the auto-saved file works).
The problem is that having to open a 2nd instance of Painter is time consuming as well as employing either of the solutions if my files get corrupted.
I can manage to not lose my work, but I still have to consider the possibility and waste time to make sure I don't.
As I said this only started to happen a little while ago, 2/3 months max, it had never happened before that.
Thanks for any pointers you may be able to share!
Sil