Hi, I am a beginner with B2M so please bare with me.
I want to make a Material to use in Unreal Engine from a diffuse color.
I have saved the texture as a JPG and brought it into Substance Designer, to use with the B2M Material Plugin.
As soon as I plug the imported texture to the B2M Plugin, my output looks really bad. Please see attached screenshot. The scale seems to be out, the wood looks pixelated on the cube, Any suggestions?
thanks.

