Author Topic: Baking process - is this normal?  (Read 401 times)

Hi, just baked my highpoly onto my lowpoly mesh for the first time and just wanted to ask whether these weird shapes are normal in the baking process and if they affect or make any difference a final render?  They happen around the model where areas are close to one another

Much appreciated for any help

dont put you model too close when bake.

the cage overlap !

Hey, sorry I'm new to SP, could you be a bit more specific?