Hi, guys, I 've got a question about AO texture.
When I bake the textures, AO info will be baked from my high model, but if I add more details in painter, say, using the height channel, the bump effect would appear, but the AO info still looks all blank (white), my question is, how to create an AO texture which contains not only the info from my high model but also the additional details that I create in painter.