Author Topic: Mesh reimport broken in 2017.4.0?(SOLVED: NO, IS FINE)  (Read 1125 times)

I am unable to reimport my .fbx into my scene. There was 1 small change I made to the geometry, where I forgot to mirror a piece of geo. So I mirrored the geo, and now it won't reimport. Painter can handle geo changes on a reimport can't it?
Last Edit: February 23, 2018, 02:30:54 am

It looks like a piece of your mesh has no UV coordinates, that's why the reimport fails:
"Invalid scene, mesh 'Vanity_Lights_Roof' has no UV coordinates"

Thank you Jeremie -

I will start reading the log files from now on :)

Thank you for your time and for making this bad ass software. Keep rocking it good sir.