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Blurry normal maps, and scratches
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Topic: Blurry normal maps, and scratches (Read 909 times)
dchanini
Hi, i am having problem baking normal map. they get blurry and end up with scrateches, asking or not for painter to compute tangent space the results are the same, i am also getting this error.
''[Scene 3D] Failed to compute tangents; need UV data in channel0''
Funny thing is that earlier with the same mesh and settings the bakas where only blurry, but without scratches.
Screenshots:
https://imgur.com/a/eMFTI
on:
February 20, 2018, 02:29:57 am
Froyok
WWW
Please attach a log file :
https://support.allegorithmic.com/documentation/display/SPDOC/Exporting+the+log+file
Reply #1 on:
February 20, 2018, 10:25:37 am
Don't forget your
log file
. It can be exported from the
Help
menu of the software.
-----------
Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.
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Blurry normal maps, and scratches