Author Topic: Blurry normal maps, and scratches  (Read 909 times)

Hi, i am having  problem baking normal map. they get blurry and end up with scrateches, asking or not for painter to compute tangent space the results are the same, i am also getting this error.

''[Scene 3D] Failed to compute tangents; need UV data in channel0''

Funny thing is that earlier with the same mesh and settings the bakas where only blurry, but without scratches.


Don't forget your log file. It can be exported from the Help menu of the software.
Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.