Author Topic: Blurry normal maps, and scratches  (Read 511 times)

Hi, i am having  problem baking normal map. they get blurry and end up with scrateches, asking or not for painter to compute tangent space the results are the same, i am also getting this error.

''[Scene 3D] Failed to compute tangents; need UV data in channel0''

Funny thing is that earlier with the same mesh and settings the bakas where only blurry, but without scratches.

Screenshots: https://imgur.com/a/eMFTI

Don't forget your log file. It can be exported from the Help menu of the software.
-----------
Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.